Auschwitz: The Monster Within

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Auschwitz: The Monster Within.

And so, I’ve arrived.

Polish bus PK97 gallops off into the distance. The old girl has delivered me to the location on my ticket – a place I’ve wanted to visit for quite a while. Like most people, I’ve got a wishlist: Elvis’ Graceland, The White House, The Grand Canyon, The Pyramids and possibly the Paris tunnel where Diana was killed. Half expectedly, a slow churning in the pit of my stomach has begun, a reminder… this isn’t like any of those places.

Near to the entrance, there are people everywhere. Almost every one of them brandishing a camera of some sort. It’s not quite 10 AM and it’s a Wednesday, not even a public holiday, but there are empty coaches in the car park and full ones continue to arrive; it seems a lot of folks want to come here! The dominant language around me I recognise to be Polish, but I hear other languages too, including Yiddish, American and my own… the Queen’s English.

This could be the entrance to any popular amusement park. There are ticket issuers and ticket checkers, and there’s security. You cannot enter with a bag that is larger than the rules state and you cannot take photographs in certain areas. But this is no amusement park; the attractions here are very different! There is no entrance fee. And you can stay as long as you like.

Waiting for my turn to have my ticket checked (I’d printed it off the website before I left England) I look about the busy area that I am in. Why have all these people, and so many students, decided to come here on the same day that I have? No, I shouldn’t think like this, especially considering where I am. And as if on cue, from behind me a student, or teenager anyway, shouting words in broken English that penetrate my ear:

“Look everyone. The gates to Hell”.

My intention was to avoid absorbing the menace of the infamous gates until my ticket had been checked, but thanks to that teenager… I eye them. My eyes quickly race over the old, brutal iron that is them. The flaking black and white paint that coats them. The rusty bolts that hold them together. And my eyes climb until they glimpse the words cut into the iron that runs above and across them. The sun’s rays this beautiful May morning cause me to squint at the message. It’s written in German. I cannot read German, but I know what the words say. Everybody knows what they say!

‘Work makes you free’

An attractive Polish woman in her 20’s beckons me forward. Her and her colleagues welcome around 1, 400, 000 visitors every year here. Just four months ago, it may well have been her that greeted Steven Spielberg as he and his wife passed through this entrance. With a warm smile she inspects my ticket and is satisfied. No broken English for her; she has learnt my language well.Halt_Auschwitz

“Welcome to Auschwitz, sir. Enjoy your visit here today”.

Enjoy my visit – not likely. But I had to come.

It seems to me, that as you stand before the gates of Auschwitz, you’re faced with a choice… you can either try and keep control of your imagination, or you can let Auschwitz control it for you.

Which it will be depends on your attitude towards your visit – have you come here to see, or to feel. Some people come to Auschwitz to see. They dash around taking pictures of this, video clips of that, and then they leave.

They’ve been to Auschwitz, and they’ve the photos to prove it.

Others choose to feel everything the largest mass murder site in human history has to share with them. And it all starts with the gates.

Gates_Auschwitz

These gates. The gates I now stand before. No officialdom left to keep me from them. The only way into this vast place (the size of thirty English football fields) is through them. I take up a stance a metre away and I glare at them. Not surprisingly, they glare back at me. A little more than a minute passes before the pair of brutes smash an iron fist into my mind and take ownership of it. Like daydreaming, I suppose… eyes wide open and unblinking, conscious but mind somewhere else. I can neither see the daylight nor hear all the people around. My thoughts, my imagination… wrenched from the now and dumped into the past, seventy years into the past.

Flashbacks, to a time when I wasn’t even present in this world. But I see. The gates… not the relics they are today – background props for endless selfies, but existing for a different purpose seventy years ago, and serving a very different master! Back then, they were alive with activity. Ferocious German Shepherds forever beside them, mouths frothing with rage, tearing at their constraints, hell-bent on sinking their jaws into their human enemies. Swathes of officers wearing the Death’s Head on their uniforms, always present too. And rifles, leant up against the gates. Cigarettes stubbed out on the gates. Conversations held around the gates, about the war, about the Fuhrer, about the Jews, about loved ones back in Germany. And trucks… endless streams of trucks passing through the gates, day in and day out, overflowing with frightened and confused people, the officers screaming at them in German, and beating them, the dogs ripping into them. And…

“Work makes you free” bellows the American man standing with his wife a metre or so to my right. “That’s what that means, work makes you free. Did ya know that?”

“YES”, I fire back at him, as I’m startled back into the now. And then calmly add, “I know that”.

“So you from Australia?”

“No. I’m English. Excuse me, I’m going to head into the camp now. Maybe we’ll run into each other a bit later and stop for tea or something”.

The words above the gates were a lie, of course. More than one million innocent souls, mostly Jews, but also Poles, Ukrainians, Russians, gypsies, homosexuals, the elderly, the infirm, women and children – all arrived here against their will via a network of trains from across Europe, and they never left. They saw the same message above the gates; it was intended for them. ‘Work makes you free’. But there would be no freedom for them once they got here, except death, and that was part of the plan. It had even been given a name by those that had conceived it and those that ensured its implementation. It was the ‘Final Solution’.

And now it is time for me to enter this human killing factory. Unlike those imprisoned here during the second world war, I’m free to wander where I like, unescorted, and I can leave whenever I wish. So far, no birdsong, and I have been told not to expect any – the wildlife can sense death, even after all this time, so it stays well away. The ashes of over a million people are still here, and they are said to be everywhere… in the soil – a mound here, a grey patch there – in the lakes. When Steven Spielberg knelt down and put his hand in one of the lakes, he pulled it out only to find it covered in human bone meal!

A tidal wave of emotion hits me full on. I feel guilty for everything. For complaining earlier about the coffee back at my hotel. For my choice of clothes today. For being alive and for being healthy. I feel guilty for everything that I have. But I had to come. Perhaps everybody should come! Perhaps it should be made a legal requirement that everybody who wants to be a President, and a Prime-Minister and a leader of a country – any country – has to first come here before taking office.

I do a 360 degree in the courtyard and wonder where to start. A sightseeing tour of human cruelty towards other humans on the largest scale there has ever been. Where do you start? I know I’ll see it all. I have come to see it all: the crude, wooden and cement bunkers where thousands of people collapsed every night for a few hours sleep after a day’s hard labour and with little food in their stomachs to sustain them, the tons of human hair, the mounds and mounds of personal belongings, including clothes, spectacles, dentures, and children’s dolls and teddy bears, the execution wall, where people were marched to nude, for breaking rules such as trying to escape or being defiant, then shot in the head, the gas chambers, where more than one million people took their last breath, screaming, crying, panicking, scratching at the walls as they realised they were being murdered, and not simply being deloused, as they had been told, and the crematoriums that incinerated their bodies immediately afterwards. Where to start?

I guess I’ll start here:

Rudolf Höss was the commandant of Auschwitz. In March 1947 he was found guilty of mass murder and sentenced to death by hanging. On April 16th he was driven from Krakow to Auschwitz and hanged on gallows that had been erected especially for his execution. Here are the gallows and the spot where he was hanged:

Rudolph_Hoss_hanging

I will end any further commentary now. Instead, I leave you with a few of the photographs I have taken, they will surely say more than I ever can (black & white photos sourced and used to help give clarity).

May the monster that lives within me, that lives within all of us, be one day banished from us, and so from this world, forever.

But I doubt it!

Train_Auschwitz

Selection_Auschwitz

Fence_Auschwitz

Bunks_Auschwitz


 

 

Danny has worked as a Radio Presenter at a number of stations around the UK since beginning his career in 1994. He has a love of travel, motorcycling and, of course, writing. He is currently single and lives in Northampton, England. When he is not here with us at JAQUO we know where to find him… over at his personal blog The Purveyor !

Author: Jackie Jackson

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3 Comments

  1. This is a very powerful piece of work, Danny, and catches, very well indeed, the ambivalence of the place today, and of the mixed motives of its visitors – and staff too, by the sound of it, with their ‘welcome’ to Auschwitz greetings, as if it was Disneyland.

    I would certainly share this ambivalence if I visited – wondering what was its purpose today. Should it have been reduced to ashes and ground into the dirt after the war? Or left as it is now – and on the ‘tourist trail’? Many people feel it proper that it should have been left as a reminder of man’s gross and recurring satanism and inhumanity to man, and it certainly appears to have had that effect on you (I am in complete agreement with you in your final sentences). But personally, and after recently reading ‘The Auschwitz Violin’, I am on the former opinion that it should have been smashed to smithereens after the war and turned into a quiet park and place of reflection.

    • Thank you Colin. Your comment is itself thought provoking.

      I think, though, when Krakow Council and other authorities made their decision back in 1947 to keep Auschwitz and open it up to the world, they made the decision based on a few things:

      Auschwitz will be the ever present reminder of our capability to inflict the severest savagery upon one another.

      Auschwitz could possibly teach future generations the consequence of intolerance (the coaches continually arriving and the groups of students with teachers there, coming from schools from all over Europe bare this out)

      Auschwitz is the largest cemetery in the world. Not only are the ashes of over a million people settled into the soil and lakes, but hundreds of people were buried in pits by the allies when they liberated the camp. Such a place should perhaps not be bulldozed.

      It’s not quite a week since my visit, but what I saw and felt is still with me.

      I wonder if everyone feels that way?

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mengapa mahjong wins tetap diperbincangkan tengah perubahan tren game digital magetan

pacitan menyoroti identitas visual mahjong wins 3 melalui ubin emas naga scatter

persaingan kreatif pragmatic play pg soft mengembangkan tema mahjong banyuwangi

jember mengulas respons penggemar terhadap pembaruan fitur bonus mahjong ways

perjalanan desain ubin emas mahjong ways generasi awal hingga tampilan modern bondowoso

situbondo menjadi titik diskusi komunitas karakteristik visual mahjong wins

pengamat game probolinggo membahas simbol scatter hitam istilah maxwin budaya digital

sisi artistik mahjong ways menarik perhatian komunitas kreatif pasuruan

lumajang mengamati peran pg soft perkembangan game bertema asia smartphone

komunitas bangkalan membandingkan daya tarik visual mahjong tema digital lainnya

sampang menyoroti pengaruh konten media sosial terhadap popularitas mahjong ways 2

penggemar desain pamekasan mengulas tata letak simbol mahjong wins 3

sumenep cerita perkembangan istilah maxwin percakapan forum mahjong ways

pembaruan grafis pg soft menjadi topik hangat kalangan pengamat digital singaraja

bandung hingga jakarta perjalanan percakapan komunitas mahjong wins indonesia

gianyar mengulas hubungan istilah populer komunitas identitas visual mahjong ways

nuansa asia klasik karya pragmatic play menarik perhatian pengamat kreatif klungkung

bangli membahas kembalinya mahjong wins 3 percakapan simbol naga scatter

amlapura menyoroti perkembangan tampilan grafis mahjong ways 2 sudut pandang desain

forum digital berbagai wilayah indonesia menghidupkan diskusi mahjong ways

badung mengulas alasan scatter hitam mahjong wins 3 memiliki daya tarik visual tersendiri

mataram membandingkan pendekatan pragmatic play pg soft mengolah tema mahjong

komunitas praya menyoroti perubahan pembahasan putaran gratis mahjong ways

selong tren diskusi mahjong wins tengah munculnya game digital baru

kreator konten tanjung mengangkat cerita perkembangan mahjong ways media sosial

sumbawa besar membahas tiga elemen visual mahjong wins 3 ubin emas naga scatter

komunitas digital semarang menelaah pengaruh animasi terhadap identitas game mahjong modern

yogyakarta menjadi sorotan diskusi perpaduan tradisi asia teknologi game

pengamat surabaya mengulas perubahan gaya ilustrasi seri mahjong digital

makassar membahas peran komunitas online menyebarkan tren konten mahjong

medan hingga palembang perbedaan perspektif penggemar terhadap visual mahjong ways

denpasar menyoroti perkembangan narasi budaya asia desain game mahjong kontemporer

sweet bonanza kabupaten pangkajene kepulauan mengenal mekanisme fitur putaran gratis

gates of olympus kabupaten muara enim perpaduan kisah mitologi teknologi animasi modern

lucky neko kota langsa cara simbol tradisional menyesuaikan diri selera generasi digital

wild bandito mahjong ways kabupaten garut perbandingan dua karakter visual berbeda

warga kabupaten lebak mengkaji cara membedakan klaim permainan informasi memiliki bukti

mahjong wins kota tanjungbalai menelaah fungsi simbol membentuk pengalaman visual

mengapa efek cahaya sering muncul fitur bonus pengamatan kabupaten tapanuli utara

lucky neko kabupaten hulu sungai selatan kombinasi karakter animasi ornamen bernuansa emas

gates of olympus kabupaten aceh besar memahami konsep peluang tanpa bergantung ramalan

sweet bonanza kota gorontalo menelusuri peran desain ceria membentuk identitas game

wild bandito kabupaten halmahera utara eksplorasi tema petualangan format interaktif

mahjong pgsoft kabupaten musi banyuasin perubahan pengalaman pengguna saat bermain melalui layar ponsel

princess starlight kota palangka raya mengulas fungsi cahaya elemen penceritaan

lucky neko sweet bonanza perbedaan pendekatan warna membangun identitas desain

warga kabupaten ende menelusuri pengaruh cerita budaya terhadap pembentukan karakter game digital

mengapa pemain lebih mudah mengingat kemenangan besar penjelasan bias ingatan kota madiun

bukan hanya hiburan warga kabupaten bekasi membahas pentingnya memahami batas pengeluaran digital

mahjong ways kabupaten magetan contoh memahami fenomena ilusi pola hasil acak

gates of olympus kota pagar alam menguraikan kesalahpahaman prediksi hasil permainan

warga kabupaten flores timur mengamati pengaruh notifikasi terhadap perhatian pengguna ponsel

sweet bonanza kota sukabumi membahas perbedaan ekspektasi pengguna peluang

wild bandito mahjong wins mengapa perbedaan desain bisa menarik kelompok pengguna beragam

lucky neko kabupaten tanah laut mengkaji simbol keberuntungan perspektif lintas budaya

literasi digital kabupaten sumbawa memahami rtp agar tidak terjebak penafsiran keliru

princess starlight kota tegal menelaah kontribusi tokoh pengalaman hiburan interaktif

klungkung menyoroti perpaduan estetika tradisional teknologi digital mahjong ways

analisis fitur bonus interaktif mahjong wins 3 sudut pandang komunitas bangli

bagaimana pg soft mengubah persepsi terhadap mahjong tradisional kalangan penggemar amlapura

menelusuri perjalanan mahjong digital pasar indonesia bersama pengamat game badung

perbandingan gaya visual pragmatic play pg soft pembahasan komunitas mataram

pengalaman komunitas praya saat mengulas karakteristik simbol scatter mahjong wins

mengapa mahjong ways 2 tetap menarik dibahas penggemar game digital selong

tanjung menjadi bagian diskusi karakteristik fitur mahjong wins 3

evolusi desain ubin emas seri mahjong modern menurut pengamat sumbawa besar

komunitas dompu membandingkan tampilan mahjong wins berbagai perangkat digital

pesona tema naga mahjong bima perspektif seni desain visual

kupas perbincangan komunitas kupang fitur putaran gratis mahjong ways

ende mengulas daya tarik grafis animasi perkembangan mahjong digital

bagaimana game mahjong pg soft mendapat perhatian penggemar maumere

ruteng membandingkan karakteristik fitur utama mahjong ways mahjong wins

simbol scatter hitam mahjong wins 3 menjadi topik diskusi penggemar labuan bajo

waingapu mengamati perkembangan industri game digital bertema budaya asia

mengenal alur fitur mahjong ways 2 melalui perspektif pemula atambua

soe menyoroti peran animasi modern membangun identitas visual mahjong wins

mengapa game mahjong digital menarik perhatian generasi muda kefamenanu

kalabahi membahas perpaduan nuansa klasik teknologi mahjong wins 3

pengamat audio larantuka mengulas peran efek suara game mahjong modern

tren game kasual bertema tradisional menarik perhatian komunitas batam

tanjungpinang membahas cara mengenali karakteristik fitur mahjong ways

fungsi multiplier mahjong wins menurut komunitas digital pontianak

permainan tradisional layar digital perjalanan mahjong sorotan singkawang

sintang mengulas perkembangan kualitas grafis seri mahjong pg soft

cerita komunitas ketapang perubahan tren mahjong ways platform digital

samarinda menelaah karakteristik fitur putaran gratis mahjong wins 3

balikpapan menjadi ruang diskusi penggemar evolusi game bertema mahjong

tarakan mengulas identitas visual mahjong wins tengah perkembangan game asia

banjarmasin menyoroti peran komunitas membahas mahjong ways 2

mengenal karakteristik simbol mahjong digital bersama pengamat palangka raya

banjarbaru membahas pengaruh perangkat pintar terhadap perkembangan mahjong digital

nuansa klasik mahjong wins kembali dibahas komunitas game bontang

tenggarong mengulas perkembangan fitur interaktif seri mahjong modern

singaraja menelusuri inspirasi seni balik desain visual mahjong pg soft

denpasar membahas kualitas tampilan mahjong digital berbagai jenis ponsel

gianyar mengamati cara unsur budaya diadaptasi desain mahjong modern

klungkung kembali menyoroti mahjong wins 3 diskusi komunitas digital

nilai filosofis simbol ubin mahjong menjadi bahasan pengamat budaya bangli

amlapura membandingkan mekanisme mahjong genre game digital lainnya

istilah populer komunitas mahjong menjadi topik diskusi negara

badung mengulas standar grafis definisi tinggi perkembangan game mahjong

mataram membahas animasi efek visual saat fitur bonus mahjong ways aktif

mengapa game bertema asia terus menarik perhatian komunitas digital praya

kontribusi pragmatic play mengembangkan variasi tema mahjong menurut pengamat selong

tanjung menyoroti perkembangan fitur putaran gratis seri mahjong digital

sumbawa besar membahas perbedaan karakteristik antargenerasi game mahjong

makna simbol naga mahjong wins 3 sudut pandang desain visual dompu

bima mengulas faktor membuat tema mahjong bertahan tengah perubahan tren

perbedaan pendekatan visual pengembang mahjong menjadi bahasan komunitas kupang

ende menyoroti kenyamanan antarmuka pengguna game mahjong modern

maumere membahas respons komunitas terhadap pembaruan seri mahjong digital

ruteng menelusuri kreativitas pengembang mengadaptasi unsur budaya asia

labuan bajo mengulas cara game mahjong digital memadukan tradisi teknologi

waingapu membahas perubahan perspektif penggemar terhadap fitur mahjong wins 3

atambua menyoroti daya tarik visual simbol emas seri mahjong ways

komunitas penggemar mahjong soe membahas perkembangan tren game digital

kefamenanu mengulas kolaborasi seni tradisional teknologi game mahjong

kalabahi menyoroti pengalaman bermain bersama melalui fitur daring mahjong

pengaruh pengaturan audio terhadap atmosfer mahjong wins menarik perhatian komunitas larantuka

batam membahas peran kemajuan teknologi meningkatkan kualitas game mahjong

tanjungpinang mengulas pengalaman visual mahjong ways 2 melalui grafis tiga dimensi

pontianak menyoroti penggunaan warna cerah identitas mahjong modern

makna fitur khusus mahjong wins 3 menjadi bahasan komunitas singkawang

sintang mengulas standar pengembangan visual industri game mahjong digital

ketapang menelusuri transformasi mahjong permainan tradisional menuju era digital

samarinda membahas perkembangan mahjong bagian tren hiburan digital

mahjong wins kabupaten bener meriah menelaah perbedaan visual permainan perhitungan hasil

gates of olympus kota pariaman mengungkap kisah zeus pengaruhnya budaya populer

princess starlight kabupaten bantaeng mengenali peran tokoh identitas permainan

sweet bonanza kabupaten polewali mandar memahami aturan dasar mekanisme efek berantai

warga kota sibolga mengulas mengapa pola terlihat tidak selalu menunjukkan hubungan sebab akibat

lucky neko kabupaten tolitoli menelusuri makna simbol kucing hiburan digital

wild bandito kabupaten batubara mengenal tema petualangan melalui perpaduan warna kontras

mahjong pgsoft kota sawahlunto mengamati adaptasi unsur tradisi presentasi modern

gates of olympus memahami perbedaan angka multiplier ditampilkan nilai pembayaran

sweet bonanza kabupaten sidenreng rappang perpaduan animasi dinamis ilustrasi penuh warna

mengapa kisah kemenangan cepat menyebar warga kota bontang mengamati fenomena viral media sosial

lucky neko kabupaten dompu mengenal inspirasi kucing pembawa keberuntungan jepang

wild bandito kabupaten seram bagian barat mengulas ciri khas visual bertema petualangan

mahjong ways kota payakumbuh memahami mekanisme tumble melalui penjelasan objektif

princess starlight kabupaten klaten menilik perkembangan konsep dunia fantasi permainan seluler

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